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	<id>https://orc.lunarix.pw/index.php?action=history&amp;feed=atom&amp;title=OverrideLockViewGamelayout</id>
	<title>OverrideLockViewGamelayout - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://orc.lunarix.pw/index.php?action=history&amp;feed=atom&amp;title=OverrideLockViewGamelayout"/>
	<link rel="alternate" type="text/html" href="https://orc.lunarix.pw/index.php?title=OverrideLockViewGamelayout&amp;action=history"/>
	<updated>2026-10-28T21:15:36Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.46.0</generator>
	<entry>
		<id>https://orc.lunarix.pw/index.php?title=OverrideLockViewGamelayout&amp;diff=596&amp;oldid=prev</id>
		<title>Sukaira Nakamura at 16:16, 19 July 2026</title>
		<link rel="alternate" type="text/html" href="https://orc.lunarix.pw/index.php?title=OverrideLockViewGamelayout&amp;diff=596&amp;oldid=prev"/>
		<updated>2026-07-19T16:16:38Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw-interface=&quot;&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 17:16, 19 July 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;OverrideLockViewGamelayout is a registry key implemented on the Roblox client which existed from 2007-2011, when it&amp;#039;s set to true the studio layout will stay locked meaning that you&amp;#039;d be able to execute scripts and export datamodels.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;OverrideLockViewGamelayout is a registry key implemented on the Roblox client which existed from 2007-2011, when it&amp;#039;s set to true the studio layout will stay locked meaning that you&amp;#039;d be able to execute scripts and export datamodels.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Tutorial ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Tutorial ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;To patch &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;__gc&lt;/del&gt;, follow these steps&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;To patch &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;OverrideLockViewGamelayout&lt;/ins&gt;, follow these steps&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Open x32dbg&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Open x32dbg&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Sukaira Nakamura</name></author>
	</entry>
	<entry>
		<id>https://orc.lunarix.pw/index.php?title=OverrideLockViewGamelayout&amp;diff=595&amp;oldid=prev</id>
		<title>Sukaira Nakamura: Created page with &quot;OverrideLockViewGamelayout is a registry key implemented on the Roblox client which existed from 2007-2011, when it&#039;s set to true the studio layout will stay locked meaning that you&#039;d be able to execute scripts and export datamodels. == Tutorial == To patch __gc, follow these steps  * Open x32dbg * Go to the symbols tab and open the RobloxPlayerBeta.exe &lt;small&gt;(or RobloxApp.exe)&lt;/small&gt; module * Right click on the disassembler and then Search for -&gt; Current Module -&gt; Str...&quot;</title>
		<link rel="alternate" type="text/html" href="https://orc.lunarix.pw/index.php?title=OverrideLockViewGamelayout&amp;diff=595&amp;oldid=prev"/>
		<updated>2026-07-19T16:16:29Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;OverrideLockViewGamelayout is a registry key implemented on the Roblox client which existed from 2007-2011, when it&amp;#039;s set to true the studio layout will stay locked meaning that you&amp;#039;d be able to execute scripts and export datamodels. == Tutorial == To patch __gc, follow these steps  * Open x32dbg * Go to the symbols tab and open the RobloxPlayerBeta.exe &amp;lt;small&amp;gt;(or RobloxApp.exe)&amp;lt;/small&amp;gt; module * Right click on the disassembler and then Search for -&amp;gt; Current Module -&amp;gt; Str...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;OverrideLockViewGamelayout is a registry key implemented on the Roblox client which existed from 2007-2011, when it&amp;#039;s set to true the studio layout will stay locked meaning that you&amp;#039;d be able to execute scripts and export datamodels.&lt;br /&gt;
== Tutorial ==&lt;br /&gt;
To patch __gc, follow these steps&lt;br /&gt;
&lt;br /&gt;
* Open x32dbg&lt;br /&gt;
* Go to the symbols tab and open the RobloxPlayerBeta.exe &amp;lt;small&amp;gt;(or RobloxApp.exe)&amp;lt;/small&amp;gt; module&lt;br /&gt;
* Right click on the disassembler and then Search for -&amp;gt; Current Module -&amp;gt; String References and search for &amp;lt;code&amp;gt;OverrideLockViewGamelayout&amp;lt;/code&amp;gt;&lt;br /&gt;
* Scroll up and you should find a JNE instruction&lt;br /&gt;
* Replace JNE with JMP&lt;br /&gt;
* Patch the file&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Sukaira Nakamura</name></author>
	</entry>
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